Productivity and Gamification Tools
Productivity tools for effective and efficient course production.
Gamification tools for creating a gamified experience for your students.
Work Smarter - Not HardeR
H5P makes it easy to create, share and reuse HTML5 content and applications. H5P empowers everyone to create rich and interactive web experiences more efficiently.
H5P content is responsive and mobile friendly, which means that users will experience the same rich, interactive content on computers, smartphones and tablets alike.
Flip books are stunning alternatives for your flat lifeless PDFs.
Easily create 3D flip books and make your PDFs interactive and generate more student attention.
A flip book provides real-life experience of reading a book. Scrolling a PDF and reading is not exciting. With flip books you can flip around the pages and read your PDF as if it was a real book.
The Winner Takes it All
These tools are set on a per school basis.
Points types to automatically award your students for interacting with our online school.
As a school or department, we can define unlimited user points wallets named points types.
We can configure as many points types as we like: Credits, Gems, Coins, etc.
Achievements types to award users for completing all the requirements, sequentially or otherwise.
We can configure as many achievement types as we like: Badges, Quests, etc, and in each achievement type we can configure unlimited achievements to award your students for interacting with the online school.
Rank types to let the students climb through the ranks by completing all the rank requirements.
We can configure as many rank types as we like: Grade, Level, etc, and in each rank type we can configure unlimited ranks that the students can reach for interacting with the online school.
Variety is the Spice of Life
There are a lot of websites that provide educational tools that can be embedded on other sites. Here are a few tools that can be created on other websites and then embedded in your courses.
Wordwall takes vocabulary games and reviews into the digital world, and is easy to use for teachers and learners. If you are looking to add a new digital tool to your teaching, this is a very good place to start.
Make custom activities for your classroom. Quizzes, match ups, word games, and much more.
You can easily embed the activities in your courses.
Kahoot is a website that gives you access to various quizzes of different types.
There are various ways for a group to respond: You can reorder lists or unscramble jumbled sentences in the Jumble mode, you can take multiple choice quizzes, you can take surveys, and join discussions. The multiple choice quizzes are most popular, going by sight, and the kids love it.
Quizlet helps students (and their teachers) practice and master whatever they are learning.
Quizlet also saves students and teachers time by providing several different ways to review the material — from flashcards and timed games, to adaptive questions and practice tests — that can be used for individual practice or collaborative learning, in or outside of the classroom.